Type.registerNamespace('LS6');
LS6.AJAXService=function() {
LS6.AJAXService.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
LS6.AJAXService.prototype={
_get_path:function() {
 var p = this.get_path();
 if (p) return p;
 else return LS6.AJAXService._staticInstance.get_path();},
HelloWorld:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'HelloWorld',false,{},succeededCallback,failedCallback,userContext); },
GetMockDraftPlayers:function(prefixText,count,contextKey,succeededCallback, failedCallback, userContext) {
/// <param name="prefixText" type="String">System.String</param>
/// <param name="count" type="Number">System.Int32</param>
/// <param name="contextKey" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetMockDraftPlayers',false,{prefixText:prefixText,count:count,contextKey:contextKey},succeededCallback,failedCallback,userContext); },
GetMDPlayersFromList:function(draft_id,list_type,pos,include_drafted,succeededCallback, failedCallback, userContext) {
/// <param name="draft_id" type="Number">System.Int32</param>
/// <param name="list_type" type="Number">System.Int32</param>
/// <param name="pos" type="Number">System.Int32</param>
/// <param name="include_drafted" type="Boolean">System.Boolean</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetMDPlayersFromList',false,{draft_id:draft_id,list_type:list_type,pos:pos,include_drafted:include_drafted},succeededCallback,failedCallback,userContext); },
TestMe:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'TestMe',false,{},succeededCallback,failedCallback,userContext); },
GetPlayerDetail:function(strPid,succeededCallback, failedCallback, userContext) {
/// <param name="strPid" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetPlayerDetail',false,{strPid:strPid},succeededCallback,failedCallback,userContext); },
DraftPlayer:function(draftid,round,tid,pid,testmode,succeededCallback, failedCallback, userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="round" type="Number">System.Int32</param>
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="pid" type="Number">System.Int32</param>
/// <param name="testmode" type="Boolean">System.Boolean</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'DraftPlayer',false,{draftid:draftid,round:round,tid:tid,pid:pid,testmode:testmode},succeededCallback,failedCallback,userContext); },
UpdateDraftProgress:function(draftid,round,curTid,directionUp,curPos,succeededCallback, failedCallback, userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="round" type="Number">System.Int32</param>
/// <param name="curTid" type="Number">System.Int32</param>
/// <param name="directionUp" type="Boolean">System.Boolean</param>
/// <param name="curPos" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'UpdateDraftProgress',false,{draftid:draftid,round:round,curTid:curTid,directionUp:directionUp,curPos:curPos},succeededCallback,failedCallback,userContext); },
CompleteDraft:function(draftid,succeededCallback, failedCallback, userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'CompleteDraft',false,{draftid:draftid},succeededCallback,failedCallback,userContext); },
GetTeamName:function(tid,succeededCallback, failedCallback, userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetTeamName',false,{tid:tid},succeededCallback,failedCallback,userContext); },
GetDraftRoster:function(tid,succeededCallback, failedCallback, userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetDraftRoster',false,{tid:tid},succeededCallback,failedCallback,userContext); },
AutoPick:function(tid,succeededCallback, failedCallback, userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'AutoPick',false,{tid:tid},succeededCallback,failedCallback,userContext); },
AddPlayerQueue:function(draftid,tid,pid,succeededCallback, failedCallback, userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="pid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'AddPlayerQueue',false,{draftid:draftid,tid:tid,pid:pid},succeededCallback,failedCallback,userContext); },
DeletePlayerQueue:function(draftid,tid,pid,succeededCallback, failedCallback, userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="pid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'DeletePlayerQueue',false,{draftid:draftid,tid:tid,pid:pid},succeededCallback,failedCallback,userContext); },
GetQueue:function(tid,succeededCallback, failedCallback, userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetQueue',false,{tid:tid},succeededCallback,failedCallback,userContext); },
GetTeamCounts:function(tid,succeededCallback, failedCallback, userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetTeamCounts',false,{tid:tid},succeededCallback,failedCallback,userContext); }}
LS6.AJAXService.registerClass('LS6.AJAXService',Sys.Net.WebServiceProxy);
LS6.AJAXService._staticInstance = new LS6.AJAXService();
LS6.AJAXService.set_path = function(value) {
LS6.AJAXService._staticInstance.set_path(value); }
LS6.AJAXService.get_path = function() { 
/// <value type="String" mayBeNull="true">The service url.</value>
return LS6.AJAXService._staticInstance.get_path();}
LS6.AJAXService.set_timeout = function(value) {
LS6.AJAXService._staticInstance.set_timeout(value); }
LS6.AJAXService.get_timeout = function() { 
/// <value type="Number">The service timeout.</value>
return LS6.AJAXService._staticInstance.get_timeout(); }
LS6.AJAXService.set_defaultUserContext = function(value) { 
LS6.AJAXService._staticInstance.set_defaultUserContext(value); }
LS6.AJAXService.get_defaultUserContext = function() { 
/// <value mayBeNull="true">The service default user context.</value>
return LS6.AJAXService._staticInstance.get_defaultUserContext(); }
LS6.AJAXService.set_defaultSucceededCallback = function(value) { 
 LS6.AJAXService._staticInstance.set_defaultSucceededCallback(value); }
LS6.AJAXService.get_defaultSucceededCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default succeeded callback.</value>
return LS6.AJAXService._staticInstance.get_defaultSucceededCallback(); }
LS6.AJAXService.set_defaultFailedCallback = function(value) { 
LS6.AJAXService._staticInstance.set_defaultFailedCallback(value); }
LS6.AJAXService.get_defaultFailedCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default failed callback.</value>
return LS6.AJAXService._staticInstance.get_defaultFailedCallback(); }
LS6.AJAXService.set_enableJsonp = function(value) { LS6.AJAXService._staticInstance.set_enableJsonp(value); }
LS6.AJAXService.get_enableJsonp = function() { 
/// <value type="Boolean">Specifies whether the service supports JSONP for cross domain calling.</value>
return LS6.AJAXService._staticInstance.get_enableJsonp(); }
LS6.AJAXService.set_jsonpCallbackParameter = function(value) { LS6.AJAXService._staticInstance.set_jsonpCallbackParameter(value); }
LS6.AJAXService.get_jsonpCallbackParameter = function() { 
/// <value type="String">Specifies the parameter name that contains the callback function name for a JSONP request.</value>
return LS6.AJAXService._staticInstance.get_jsonpCallbackParameter(); }
LS6.AJAXService.set_path("/LSWS/AJAXService.asmx");
LS6.AJAXService.HelloWorld= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.HelloWorld(onSuccess,onFailed,userContext); }
LS6.AJAXService.GetMockDraftPlayers= function(prefixText,count,contextKey,onSuccess,onFailed,userContext) {
/// <param name="prefixText" type="String">System.String</param>
/// <param name="count" type="Number">System.Int32</param>
/// <param name="contextKey" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.GetMockDraftPlayers(prefixText,count,contextKey,onSuccess,onFailed,userContext); }
LS6.AJAXService.GetMDPlayersFromList= function(draft_id,list_type,pos,include_drafted,onSuccess,onFailed,userContext) {
/// <param name="draft_id" type="Number">System.Int32</param>
/// <param name="list_type" type="Number">System.Int32</param>
/// <param name="pos" type="Number">System.Int32</param>
/// <param name="include_drafted" type="Boolean">System.Boolean</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.GetMDPlayersFromList(draft_id,list_type,pos,include_drafted,onSuccess,onFailed,userContext); }
LS6.AJAXService.TestMe= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.TestMe(onSuccess,onFailed,userContext); }
LS6.AJAXService.GetPlayerDetail= function(strPid,onSuccess,onFailed,userContext) {
/// <param name="strPid" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.GetPlayerDetail(strPid,onSuccess,onFailed,userContext); }
LS6.AJAXService.DraftPlayer= function(draftid,round,tid,pid,testmode,onSuccess,onFailed,userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="round" type="Number">System.Int32</param>
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="pid" type="Number">System.Int32</param>
/// <param name="testmode" type="Boolean">System.Boolean</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.DraftPlayer(draftid,round,tid,pid,testmode,onSuccess,onFailed,userContext); }
LS6.AJAXService.UpdateDraftProgress= function(draftid,round,curTid,directionUp,curPos,onSuccess,onFailed,userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="round" type="Number">System.Int32</param>
/// <param name="curTid" type="Number">System.Int32</param>
/// <param name="directionUp" type="Boolean">System.Boolean</param>
/// <param name="curPos" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.UpdateDraftProgress(draftid,round,curTid,directionUp,curPos,onSuccess,onFailed,userContext); }
LS6.AJAXService.CompleteDraft= function(draftid,onSuccess,onFailed,userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.CompleteDraft(draftid,onSuccess,onFailed,userContext); }
LS6.AJAXService.GetTeamName= function(tid,onSuccess,onFailed,userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.GetTeamName(tid,onSuccess,onFailed,userContext); }
LS6.AJAXService.GetDraftRoster= function(tid,onSuccess,onFailed,userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.GetDraftRoster(tid,onSuccess,onFailed,userContext); }
LS6.AJAXService.AutoPick= function(tid,onSuccess,onFailed,userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.AutoPick(tid,onSuccess,onFailed,userContext); }
LS6.AJAXService.AddPlayerQueue= function(draftid,tid,pid,onSuccess,onFailed,userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="pid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.AddPlayerQueue(draftid,tid,pid,onSuccess,onFailed,userContext); }
LS6.AJAXService.DeletePlayerQueue= function(draftid,tid,pid,onSuccess,onFailed,userContext) {
/// <param name="draftid" type="Number">System.Int32</param>
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="pid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.DeletePlayerQueue(draftid,tid,pid,onSuccess,onFailed,userContext); }
LS6.AJAXService.GetQueue= function(tid,onSuccess,onFailed,userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.GetQueue(tid,onSuccess,onFailed,userContext); }
LS6.AJAXService.GetTeamCounts= function(tid,onSuccess,onFailed,userContext) {
/// <param name="tid" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
LS6.AJAXService._staticInstance.GetTeamCounts(tid,onSuccess,onFailed,userContext); }
var gtc = Sys.Net.WebServiceProxy._generateTypedConstructor;
if (typeof(LS6.Player) === 'undefined') {
LS6.Player=gtc("LS6.Player");
LS6.Player.registerClass('LS6.Player');
}
if (typeof(LS6.DraftResult) === 'undefined') {
LS6.DraftResult=gtc("LS6.DraftResult");
LS6.DraftResult.registerClass('LS6.DraftResult');
}
if (typeof(LS6.TeamCounts) === 'undefined') {
LS6.TeamCounts=gtc("LS6.TeamCounts");
LS6.TeamCounts.registerClass('LS6.TeamCounts');
}
